- Metal gear solid 5 pc take cover full#
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Metal gear solid 5 pc take cover series#
The narrative story, which is nearly impossible to summarize, follows numerous characters who have similar names, some of whom are in fact clones of each other, who have switched allegiances several times over the course of a series that spans nearly six fictional decades. To paraphrase Looper , if we start talking about what Metal Gear is about, then we could be here all day and next thing you know we’d be making diagrams with straws. The Metal Gear series is famed among fans and critics alike for the labyrinthine nature of its narrative. It’s a game about global warfare and nukes and genetic experimentation that lets you hide, and run around, inside a cardboard box. It’s a game that is in turns brilliant and stupid, shockingly emotionally affecting and shamefully sexist, confusing and super confusing, dead serious and comically absurd.
Metal gear solid 5 pc take cover free#
Leaving aside the fact that the definition of art constantly shifts along with changes in the culture at large, developer/auteur Hideo Kojima’s nearly three-decade-spanning Metal Gear series - because of the way it floats free from the moorings of its technical and textual details to shape moments of surprising power that emerge not wholly from the script but from how the player plays the game - deserves to be analyzed in the same way that we analyze the arts. The late Roger Ebert once said about video games that “the nature of the medium prevents it from moving beyond craftsmanship to the stature of art.” I wonder what he might’ve said after playing through Metal Gear Solid V: The Phantom Pain mission I just described. I find the boy, scoop him up, and double back toward the children, but the mercenaries find them instead, defenseless and alone, and mercilessly gun them down. Thumb holding down the sprint button so hard that my hand shakes, I run back, all pretense of stealth out the window. Part of the power of this game is that it places the player within situations that decreasingly seem fictional.) Oh my god, the boy. (It is worth mentioning that if you find this scenario to mirror so many of the real-life atrocities we see in the news at home and abroad, you’re not alone. We’re less than 200 meters from the LZ - we’re going to make it - and I’m weighing the pros and cons of having us break into a dead sprint for the chopper when the realization hits me like a hard slap to the face: the boy! I put him down and I forgot about him.
Metal gear solid 5 pc take cover full#
I’m firing my assault rifle on full auto now, the children running right behind me. Either way, it doesn’t matter, because now I can hear the helicopter whup-whup-whupping in the distance and so can everyone else. Then the alarm goes up over enemy radio either someone found the unconscious guards back at the camp or the tranquilizer drugs simply wore off. I move as fast as I dare without breaking cover and snap rounds at mercenaries, trying to punch a hole to freedom. I’m waving the children forward when I see more mercenaries in the streambed and on the hills on either side.
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I lay the weakened boy down behind a bush and steal forward, taking aim with my silenced assault rifle. My hands, slicked with sweat, can barely grip the video-game controller. My heart is pounding so hard that my ears are pumping against my headphones. Why are they here and who are these guys working for? They’re coming up the streambed toward us. When I put my iDroid away, I see them - three mercenaries. We follow the stream and then head slightly right, over a couple of hills to the landing zone, a rocky clearing about half-a-kilometer away. Using my iDroid handheld, I check a map and call in an escape chopper. And now here I am, the sky getting brighter by the minute, shepherding a handful of children - one of whom I have to carry because he’s too weak to walk - through a hornet’s nest of gunmen. I anticipated stealing away from Kungenga with hours of darkness left to cover my escape. The mission - to eliminate a handful of prisoners being held by the Butas before they could be interrogated and give up any intel - was uncomplicated. I put to sleep the guards I couldn’t risk sneaking past, either via my tranquilizer pistol or a chokehold, and dragged their bodies into the brush to cover my trail. The place is thick with gunmen - irregular forces loyal to the ruling Buta tribe - so I took my time infiltrating, carefully picking the best route through the sprawling camp. Dawn is breaking over the Kungenga diamond mine, a crude pit of conflict capitalism and child slavery hacked into the jungle straddling the lawless border of Angola and Zaire.